The Charms are not always class-related
Endgame Content: Before players start building their Charms once they've acquired them, its important to make sure they're in the same class as Legendary Gems. Legendary Gem. They're used to increase the speed of grinding at the end of the game specifically in the more challenging Hell difficult formats.
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It is expensive to upgrade The reason why players should not be focusing on upgrading Charms yet is how expensive they are to upgrade, due to the steep resource requirements they have. This is in addition to the random components involved in securing optimized upgrades that players want anyway that could force players to upgrade their Charms several times in order to achieve their maximum potential.
The Charms are not always class-related. Many Charms that players acquire during the game will be linked to other Classes, therefore they must make sure that the Charm they intend on equipping has the same Skill that their Class has.
For example an example, a Cyclone Strike Monk always has the possibility of opening Soulrift-related Charm. The Charm only is beneficial to Necromancers.
Modifiers cannot be altered However, players are unable to modify the bonus modifier in the Charm they have. It is here that the chance-based rolling system comes in.
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